![]() +20% VATS Cost.Įxceptional Recoil Control. +10% Sighted Accuracy.īetter Recoil Control. Reduced range.Įxceptional Recoil Control. Relevant discussion may be found on the talk page.ġ00-round Magazine. Crafting Recipes Items Weapon Stats Interactive Map Optimized for iOS 8 'Pull to Refresh' to always stay up-to-date without having to update the appIf you have any. You can help Horizon Wiki by expanding it. Some data might be missing or requires further investigation. The content below is a stub, and either non existent or incomplete. Quick Eject Large Mags: Slightly slower than rapid eject mags, but holds more ammo.Large Mags: Hold more ammo, but as no reload speed change.Drum Mags: Slightly slower than standard mags, but holds more ammo.Rapid Eject Magazine: Slightly slower than before, but still feels noticibly fast over standard.Quick Eject Mag is now "Rapid Eject Magazine", and are intended to always be the fastest reload speed. ![]() Standard Magazines: Are now slower by default to try and replicate are more realistic base speed.The following weapons are effected: 10mm, Deliverer, Combat Rifle, Combat Shotgun, Assault Rifle, Pipe Gun. all long scopes are the same value, all heavy receivers are the same value, etc.Įach magazine now offers a specific advantage, even if it's only a small difference. Download CS:GO Workbench Materials Open OBJ weapon file in Photoshop and load. Values for specific mod types are usually the same across most weapons, e.g. Explore our guides for creating CS:GO weapons, stickers, maps and start. Extracting a mod to sell it separately shouldnt yield any extra caps over just selling the weapon with mods in it. Most vanilla/horizon weapon mods are now set to increase their values equally to the loose mod's value (Example: A heavy receiver is worth 25 caps value, and when its in the weapon, the weapon itself now increases by +25 exactly).
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